a descent beneath the dying sun of Urth
Source packages and notes for each tagged release. Download the source tarball, extract, and run make (needs gcc, make, and libncurses-dev). Builds are source-only by design — the server is built on the host it runs on. Live game: urthfall.net.
A systems pass on top of 0.0.1: deeper combat, a steadier interface, and the groundwork for character growth.
(fulgurite, sunfire, cryic, mercurial, azothic); a page of branding fixes one onto your blade. Three unique named artifacts wait in the deep dark: Sunwrack, Stormneedle, Rimefang.
defense and your throws; Wits deepen a thaumaturge's memory. Each calling starts with its own spread.
pickup; = swaps letters; worn gear sits atop the inventory screen.
skirmishers shoot and fall back instead of trading blows.
--More--prompt; fast travel (_) now stops only for danger, not for doors.
a shows every art (passive stats and usablepowers), p purchases, z casts rituals, Z zaps relics.
game is always saved.
Download: urthfall-0.0.2.tar.gz (source, 142 KB). Extract and run make.
The first tagged release: a Dying Earth roguelike on the rlikec engine, inspired by the dying-earth tradition of Vance, Wolfe, and others.
Guild-less (disguise + false memory), Thaumaturge (memory rituals).
travel; item & monster descriptions with equipped-gear inspection; the Archaic Names toggle.
leading down into the mine.
audit log; 700 tests green.
Download: urthfall-0.0.1.tar.gz (source, 115 KB). Extract and run make.